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I really enjoyed this game, which went from somewhat somber in the beginning to calm and relaxing. The protagonist's initial exhaustion and gloom is completely understandable and, at least for me, relatable, and it feels good to see her slowly coming out of her blues and becoming more proactive as the terrace starts to look livelier.  Getting around was a little tricky since the game sometimes seem a little unresponsive when double-clicking to move, but the atmosphere of the game was soothing enough to look past that; I like the muted but refreshing color palette and the simple but emotive artwork and just sitting on the terrace and letting the game run was a calming experience. I don't know if you're planning on expand on this in the future, though there seemed to be hints in-game in that direction, like the presence of the mortar to make herbs into medicine (like for the neighbor), but I hope to play the expanded version if it ever comes to pass.