Hey, so first of all:
Wow, the demo was super smooth! Everything was pretty much floating over the screen! Of course, the background during the trial wasn't that detailed yet, but the menu and interfaces we're already looking really good! Also, the menu being a phone that is held up during the trial looked pretty nice.
It is hard to believe, this is actually a fangame. And the hangmans gambit really was pretty good. It felt natural and I liked the reference!
Although I have to agree with some of the critisism. The non-stop debate right now really has a weird pacing and the silencer has a very small hitbox, which can be a little bit annoying. Also, the hangmans gambit is too difficult for a first class trial in the game. It fits better for the second or third one. The hangmans gambit boss enemy also appears way too fast. If you just miss the letter you need once, it will directly appear, which can be very stressful in the actual game and...well that's about it, I guess.
One thing that was really putting me off though are the super different character proportions. Looking at this sides banner, it really is hard to overlook and during the game, the shift between the characters sometimes felt pretty weird due to their proportions being drastically different from one another. For example, Ava and Ryu have somewhat comparable sizes, but Athena for example is shown way bigger. It feels like every character had a differnt designer working on it and they never even tried to get on the same page with their characters proportions.
But like I (hopefully) already said, it is only prominent in the banner. In the game, the characters are scaled the same.
Anyways, I'm really looking forward to the game and I'd love to get to know the characters better!
- Harv