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(+1)

That's a TON!  Thank you so much! (and apologies you had to find so many bugs!)

I've fixed a couple of those already, and I'll work on the rest this week, so expect an update with a less embarrassing number of bugs and maybe a few improvements as well!

A few case by case answers:

Granny's pronouns - at the moment the game defaults to "he" for all monsters, and the last quest I wrote was the tutorial with Granny. The fix is pretty structural, but on my list.

Fast resolution - yeah, the combat system has a bunch of rolls. Fast resolution just rolls all the misses from the monsters at once, and skips to the bits where they hit you.

Separating permanent from combat conditions is a great idea

Pleasure randomly drops by 0-1 in any given combat round, Submissive feelings drop slower - you lose one at the end of the fight.

Each attack from the weapon picks randomly from each listed attack. So an attack listed twice is just more likely (eg the longsword slashs 67% of the time and stabs the rest.)

Right, back to bug hunting :)

(+2)

Nice fast update! Going through again (trying to win combats this time)...

  • "Tell us about yourself" doesn't specify that you're entering a name in the text box
  • in combat tutorial, energy seems to be recovering at 4+/turn. Since the completion seems to depend on running low on energy, and you can block only 4 attacks... seems unwinnable
  • Mara only seems to hit twice with her 3 bolts of flame
  • all conditions are shown under "permanent conditions"
  • for "fast resolution," maybe treat player rolls the same as monster - combine all misses and don't require "roll" confirmation
  • in troll quest, after spending 5 energy to break free of the trap, I still have 10 energy
  • excess companion training still throws error "Error: child tag <</nobr>> was found outside of a call to its parent macro <<nobr>>"
(+1)

Yeah, fast updates! wooo! We'll be Lord of the Erotic Rings, books I II and III in no time :D

*Oops!
* Something very weird was happening - I've fixed it in the next update
* Mara will be able to count properly next update. In her defense fire magic is very emotional more than precise.
* We aren't going to talk about this one because the mistake I made was *so* stupid. I've fixed it for the next update
* Two people have suggested this, I think it's a really good idea!
* Fixed
* Should now be fixed (I think there were two bugs causing that error, and I got one of them but not the other)

Thanks again for the really useful feedback! I appreciate it a ton.