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(+2)

I really enjoyed this demo. Some notes I had is that it felt weird that if you released run while in the air you'd lose the extra speed. I understand why this happens but it takes some getting used to. Also a similar issue I have with smash is having the strong attack the same button as the other attacks it can cause some issues trying to do one over the other. I'd suggest potentially having those use the A button if you don't plan on having anything else be that. Something about the walking animation also seemed a little off to me, didn't feel like a walk more of hopping. Other than that this is a really solid demo and makes me excited for the whole thing, good job.

Thank you very much for your feedback, I take good notes of your opinions and will try to improve the game feel!
I'm just afraid the Smash attacks will remain like this, as the A button will have another important use later in Decline's Drops.
The walking animation may need to be improved, it's actually more of a sidestep animation.
Again, thank you very much! I hope you'll enjoy what's coming next!