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Godot Dialogue System 2

An advanced non-linear dialogue system for the free and open-source Godot engine. · By radmatt

C# support?

A topic by m50 created Aug 31, 2020 Views: 290 Replies: 1
Viewing posts 1 to 2

Hi,

Before purchasing, I was wondering, does this support C#, or is it gdscript only?

If it's gdscript only, I'm going to have to reimplement it myself in C#.

(+1)

You could used the 'Call' method from the Dialogue node to call it's 'start_dialogue' function, but to be honest I'd hold off on this until the owner updates his documentation or at the very least answers the questions here.