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(1 edit)

Hi, thanks for feedback and for reporting the problem. To make it work with screen scrolling you need to change where it says MouseX() and MouseY() to MouseX("UI") and MouseY("UI") so then it will keep the coordinates of the mouse on the UI Layer instead. Also make sure to place the TouchRadius Sprite Object on the UI Layer as well. Just tested this and it works well, i will upload updated project file soon as well.