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đź‘Ť. From what I’ve seen you’ve got a great central mechanic here. It may be the most engaging collaborative approach To resolution I’ve seen.  Looking forward to seeing how you implement it. 
Cheers,

Davey. 

You mean Traverser (not Infinite Past)? 

I agree. Play a session of Traverser and you can't stop thinking how every other RPG gets its energy from disagreement, and Traverser gets its from agreement.