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Nice GUI work, character creation buttons were a little small, and popup text could use a dark/opaque backing

The movement taking place when lifting the key felt kind of laggy, maybe try doing the movement when you first press the key down?

The inventory items pushing eachother around to make space was neat, but super laggy. And auto pickup so not having to drag items into the inventory would be nice.

Neat that WASD had the nine directions around it

I like that the summons weren't capped at two or three, it was fun to walk around with a murder of crows around me

I didn't get too far because it felt laggy after the first area, but this definitely feels like it could be a rewarding game to spend time in. It feels fair and balanced, and videogamey, nice job!