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(1 edit)

Hey, this is awesome!

I looked through all your examples in the demo project but can't find any examples where something is 2 tiles wide. I tried using different codes but couldn't get it right and this is the best I could do (see the town that's split). What's the best code to render something like this? Thank you!!


The code I was using for the above is:

B,4,7:shape(sprite)

B,5,7:shape(sprite)

I did try a number of different things with top, side, etc but couldn't get the right combination. I see you have an example of a lampost that is two tiles high but couldn't figure how to apply the same thing to wide objects.