Thanks for the positive feedback :)
The camera change with gravity and the rocket launcher are in my list, they suffered due to the jam being interrupted by my vacation ;)
The rocket launcher and bow are one hit weapons, originally the damage of the explosion should decease with distance so only a direct hit would kill. But networking screwed my schedule up pretty good so "damned long reload" is what made it to the jam version ;)
And no need to pay for the source, I was planning to put the jam version up on GitHub once I had time to clean up the parts I would consider sabotage to anyone trying to use it as an example.
I can give you the resources I used though:
For the high-level stuff I used GDQuests example over here and then for the webrtc components to make it work across NAT I used the official example over here.
Still took me a while to get working though.
Looking forward to seeing your game :)