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Nice, fast paced arcade with some lovely music :) I intended to just take a glimpse but ended up playing quite a while. 9000 points on my best run. The first ship seems to be the best for me, I suck at others even more. For some reason, I always forget to move the ship while shooting...

Some minor suggestions:
- Secondary weapon readiness could be indicated as a crosshair color etc. so I wouldn't have to move my eyes from the battle.
- It's sometimes hard to perceive the speed and movement. Parallax scrolling might help to indicate slow and fast movement simultaneously.
- UI could be more responsive: menu texts go easily outside the screen. (Common prototyping thing.)

I hope you keep developing this. 

Thank you for the response. Really appreciate it.

  • The secondary on the crosshair is a good idea. I will remember that for the future projects. 
  • The parallex is there, its just too slow as I see it.
  • As for menu, zoom out the page so you see the whole play screen. The resolution is 1080p so it does cause some problems.

As for this game, it is a one-off for the time being. More like practice and exploring different concepts before I can go for larger versions, and maybe get a job as well.  I do intend to make bigger games out of these prototypes in the future.  I do appreciate your feedback, it means a lot to me.

Thank you.