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(2 edits) (+1)

It doesn't require the game engine, but it does require a boolean solver that can deal with coplanar faces. Blender 2.7x had two solvers - BMesh and Carve - which was slower, but could handle coplanar faces. Unfortunately Carve has been removed from Blender 2.8x

So it wouldn't make sense to update until the BMesh solver is up to the task.