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(+2)

Follow up: I threw together some Shadergraph versions of the Houdini Engine shaders over lunch. I didn't have a chance to properly test them, but at a glance they look equivalent, and since they're made in Shadergraph they'll work in URP.

https://drive.google.com/file/d/1Zbb1GzHym5nrncu6r3SsHpxCfkWurGkx/view?usp=shari...

Oh wow, thank you so much! I don't think I'll be able to add anything to this jam but I'm definitely thinking of adding Houdini in my main Unity project workflow as I get more and more familiar, super exciting stuff!

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That's great to hear! I've been a longtime Blender user but I've also been incorporating Houdini into my workflow as well and I think it adds a ton of value!