Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Ladders were the most frustrating element (trying to jump onto them without flying off). I liked the fact that the robots just sort of pushed you off ledges instead of killing you; not what you'd expect in a platformer but it made it different. Maybe add in a sort of medal-based, time-attack/race element and it'll feel more gamey.