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First off all, we really appreciate your sincere feedback. We agree with you about the general movement about the player, the jump could be higher and the speed of movement faster. Maybe decreasing a little the gravity could be a nice way to manage better the jumps. Unfortunately, we didn't have enough time to adjust the overall balance of the game, although we have six members like you said, actually we had only 4 members working every possible day on the game :(. We really understand your felling about the progress velocity in the stages of the game, some points take to long to achieve and if some robot is dead, it's nearly impossible to finish the level. In the end, the game took the style of very thight precisely controls and high difficulty due the short time we had to adjust the way we wanted (more cassualy). Thanks again for playing our game and leaving a such great feedback like that. After that, we really want to adjust all those things.