Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Twin Flames

This is the tale of the of the Sun God and the Moon Goddess · By fatpanda

Bugs Sticky

A topic by fatpanda created May 03, 2017 Views: 1,024 Replies: 37
Viewing posts 21 to 23 of 23 · Previous page · First page

¡Buenas! //( ^ェ^)/ Aquí una lista de bugs que me he encontrado mientras jugaba.

  • En la segunda sala (la que tiene el primer enemigo), en la plataforma en la que está ese enemigo ocurre que el salto deja de funcionar. A veces ese fallo se ha dado mientras luchaba, tras lo cual me he dado cuenta de que saltar era imposible, y a veces ha pasado tras hacer un "dash". No sé exactamente la causa, aunque se ha producido de manera accidental varias veces. Dejarme caer a una plataforma inferior lo ha resuelto.
  • También me ha ocurrido en una ocasión el no poder disparar mi sub-arma. Este problema ha persistido durante toda la partida, y cambiar de sub-arma no lo arreglaba.
  • No sé si esto se califica como bug, si no más bien como comportamiento inesperado: agacharse y deslizarse para luego caerse de la plataforma mientras el personaje se está deslizando permite saltar 2 veces en el aire.
  • Me ha ocurrido un par de veces que el tamaño de la fuente para el número de combos se ha hecho tan pequeño que resulta ilegible. Sin embargo, al empezar un nuevo combo, vuelve a su tamaño original.

-When first entering the controller screen, both the keyboard and joypad appear overlaid on each other.

-">Got It!" and (A) are not aligned on my 1600x900 monitor. It was in fullscreen but not tested on windowed.

More bugs found.

I'm using a PS4 controller with input mapper

Started a new game by accident because the analogue stick is either unresponsive or too responsive. Seems to err to left and right more than up and down which has caused some unintended things to happen before, like accidentally switching languages while trying to scroll down the menu.

After leaving the first room, the square button somehow because a jump with an attack and circle became the normal attack button. There was no way to change this back.

I continued on since it wasn't game breaking, but a few rooms later, after I had jumped on a platform and killed a few enemies. Jump stopped working altogether and because the throwing dagger attack. Square and circle buttons both became the normal sword attack. As this was game breaking, I had to quit the game.

Viewing posts 21 to 23 of 23 · Previous page · First page