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I had made the prototype and also a project page for the Shepherd which you can find on my page, it will have all the devlogs there.

The prototype consists of

-sheep (white squares) which will wonder around when they are in a pen, then if the shepherd orders them, they will go to the grass to graze, then they can be ordered by the shepherd to move back into the pen, they can also be attacked by wolves, which they will run from, currently it kills the sheep upon touching, but so does the shepherd who will go attack the wolves when he sees them, I will work on the combat mechanics later, because they are non essential to the core loop. 

-shepherds, one of them can only control 10 sheep , are assigned schedule by the player.

-a pen, for containing the sheep

-a  grass field, somewhere for the sheep to graze

-wolves, to attack the sheep

-wolf spawner, to spawn wolves

Now, to be frank I spent most of my time on the sheep a.i. and it was fairly difficult to code, but once I got the hang of states machines I managed. Currently the graphics are only squares and they will remain like that until I finish most of the code, I like to do the art later in a project. I had a problem with obs so I couldn't upload a video ,a screenshot of the squares will have to do for now.I think this is enough for today, I will do more tomorrow.