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This is a platformer where you try to collect all the messages which have been left in the network (as best I can tell, the lore was only presented during the presentations and didn't make it into the game). The mechanics are challenging due to the platforms being a uniform color, so it's hard to see where they are. YMMV, but I'm not the greatest at parkour, so that issue made the game too difficult for me to be able to win.

No, that makes sense. Honestly, there was alot we wanted to do, but we were constrained by work and family obligations on top of learning a new game engine. Still, thanks for playing it nonetheless!!!