NEW IN 1.1.0
The builds include the new main menu and everything from the earlier list. I ran the deck rules, presets, weather fix, armourer and difficulty prize roll in a headless browser, and the older tests still pass. I didn’t test the “winner leads the next round” change, and I haven’t played a full game by hand or opened the Mac and Windows builds.
On saving cards for later rounds, the AI now uses these rules at every difficulty:
- After you pass: it plays only the cheapest card that wins the round and then passes. In my test it won with one card each time.
- If no card can win after you pass: it passes and keeps its hand.
- If you have nothing left to play: it stops as soon as it’s ahead.
- Well ahead with more cards than you: it passes early to make you spend cards catching up.
- Hopelessly behind in the first round (22 or more): it gives up that round and keeps its hand.
- In a deciding round: it plays to win, with no holding back.