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NEW IN 1.1.0

The builds include the new main menu and everything from the earlier list. I ran the deck rules, presets, weather fix, armourer and difficulty prize roll in a headless browser, and the older tests still pass. I didn’t test the “winner leads the next round” change, and I haven’t played a full game by hand or opened the Mac and Windows builds.

On saving cards for later rounds, the AI now uses these rules at every difficulty:

  • After you pass: it plays only the cheapest card that wins the round and then passes. In my test it won with one card each time.
  • If no card can win after you pass: it passes and keeps its hand.
  • If you have nothing left to play: it stops as soon as it’s ahead.
  • Well ahead with more cards than you: it passes early to make you spend cards catching up.
  • Hopelessly behind in the first round (22 or more): it gives up that round and keeps its hand.
  • In a deciding round: it plays to win, with no holding back.