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(2 edits) (+1)

Now, I did use the chafts and I think that it was an effective way of getting yourself out of a tight spot. But because it seemed like such a last resort weapon, and the other ammo types are so limited, it felt silly to use it in the first 20 seconds of the game. It may be that it's rechargeable, but I was a little too worried to about everything else coming at me to really look into it. I also had some issues with getting them to actually set off, but I dunno if that was my mouse acting up or a bug (maybe because I was pressing it frantically?). When the missiles got really close, though, I couldn't get it to activate sometimes.
But the other part of that is that all these weapons seem like a lot to have all from the get-go. If I could just get the hang of how the main guns work first, then buy missiles or the chaft as an upgrade to help me cope when things get inevitably harder, then the progression would feel more natural.

But wow. I thought you might've had a full-blown team behind you getting this done. The fact that this is a one-person job, is freaking remarkable. And in 3 days, no less.😳
I wanted to leave a really detailed list of feedback because this game was so much fun to play, and it's easy to see the potential it has to be even more awesome than it already is! I've also seen you commenting really genuinely on other people's games, so that inspired me to do the same. ^^