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(1 edit) (+1)

Thank you for the feedback! A fuel limit and faster movement is a great idea - I think this would solve people's main issue with the game. As for the camera, I would have loved to implement this but didn't have enough time. I was thinking of something like the camera follows you but a little slower, so it feels like you're zooming around. 


Anyways, thanks again for the feedback and I appreciate you giving the game a second chance. 


Edit: Oh, you can't destroy the asteroids, only the aliens. Later on you have to break a shield around them before you can grapple, but I think the games movement is stopping most people from getting that far...

(+1)

Ah, the down sides of only having 3 days to develop... as I told someone else, what we wouldn't give for just 3 more, right? 😆

Okay, that makes sense now! I think there's something about the asteroids that looked so darn destructible, maybe just from playing other space shooter games, that it didn't click in my head that it's possible they could be invincible. I bet something could be done to show that the player's gun isn't marking a mark against them.

But yeah, of course! Your game was fun, glad that I got the chance to play it and give you some suggestions 😊