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(1 edit)

You can click and drag anywhere in the screen so if you move the mouse back to the middle after every launch you should have plenty of room. But yeah thanks for the feedback! One thing I've learnt from previous game jams is to give the player room to practice before pilling on the difficulty. You tend to get quite good at your own game while testing it over the jam so you always think it's easier than it actually is.

(+1)

Yeah, but even a little bit of extra stretching room would be nice. 

That's pretty wise! When you've tested your game 100 times over the course of its development it becomes all too easy to fall into the trap of making the game too difficult for people who haven't played it before.