The Land Whispers is a 1-4 player non-violent card-based tabletop homesteading/world exploration game. It's 17 pages, and black and white, and lovely.
It takes influence from The Quiet Year, but it moves away from the timers and projects and other disconnected mechanical bits to focus on storytelling, and I think it's stronger for it.
Land Whispers is focused. You draw a hand. Each card is a question. You answer them, and then play rotates.
The cards focus on small, concrete details, but those details are evocative.
You describe a typical breakfast, and that shows what supplies you have, and what you can forage. You describe your daily chores, and those show the foundation that your survival rests on.
Everything feels really anchoring---even when it's introducing concepts that have to do with peril, conflict, or hardship---and I think the game does a very good job of connecting people to it, and then connecting those people to each other.
If you like storytelling games, or stories about the frontier, or just the idea of escaping with several of your friends to a cabin in the wilderness, I would absolutely suggest checking this out. Even if you bounced off of Quiet Year, Land Whispers is different.