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The constantly spinning world is a brilliant hook, and the shifting background colours as everything rotates look really nice. I spent a few minutes on the first level and stayed on 0 of 15 eggs, mostly because I could not work out which keys move the chicken. A short line of controls on the page or a quick prompt at the start of level one would help a lot, and a slightly larger chicken sprite would make it easier to track while the screen turns.

Sounds like you started with the second level. There's a Tutorial in the First one