Please let me know if you find any bugs by posting them here so that I can fix them on the next update.
Thanks!
-Celes
I managed to beat the tutorial battle by lowering the Lilumi of the dummy to 0 instead of clearing out all the monsters. This caused the game to softlock at the battle done screen with no way to get out of it.
This happened because I did not summon the harpy immediately and instead summoned two slimes in a row causing both sides to have living slimes with 0 attack hitting each other while my other two took out the dummy.
@Doom-Slayer
I'll take a look at that one, haven't encountered that yet. Might be that the coroutine that is running bugged out? Is it consistent or a one time thing?
@Smartaleck457
Well I didn't think it was possible to do that so I congratulate you on that. I do have a safety plan in there that if you don't end the battle for 50 turns, I kick you out, but I'll lower that value so I can get you out of that loop faster. The next build will have a more up to date tutorial so hopefully that won't happen at all. Thanks for finding that though!