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Only played the opening minutes, but the premise already lands: seeing the supply agreement break down what Plant 7 keeps per car ($6,100 out of $28,000) makes the squeeze obvious before the game has said anything about it. The guide popup is short and skippable, which I appreciated. Feedback: the first two cars by hand are slow before the $25,000 worker is in reach, so a small early nudge or a slightly cheaper first hire would help the opening pace. It would also be useful to show roughly how long until the next purchase at the current rate. Looking forward to seeing how the organise side develops.

Great feedback, thank you! Getting that balance right at the beginning is tough -- might need to make that first purchase come a little quicker.