Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (-1)

My main test unit is a Japanese top loader with Furrtek's SD Loader using firmware 0,11 , and setting the region to Europe, Japan or USA the game loads and you can fight any combat using the downloadable version which is available here. For CD-R media I use a Japanese CDZ, with same results.  Have double checked 5 minutes ago.

To track this down, could you check a few things on your SD Loader?

  1. Firmware version (shown in the loader menu). I test with v0.11; versions before v0.9 had bugs with games that load during play.
  2. In the loader settings: Developer mode OFF and Debug DIP 1 and 2 all at 0 (they may have been changed for another game and stay active).
  3. Try removing any .dip files from the SD card root, and copy the game folder again exactly as downloaded (BIN files + CUE, not converted).
  4. Does it freeze on the very first fight, or after a few?
    Your answers will tell me if it’s a setting or something I must fix in the game. Thanks!

I confirmed all of the above and the game still crashes on before loading the first fight. After I select my character, it crashes on "Now Loading" without the progress bar showing up.

Same as  this video capture at 7:04. 

Have you tried to burn the ISO into a CD-R? It works here in 2 different top loaders and in a CDZ.

Yes. I also tried a CD-R. Same issue. The only difference is that when it freezes at the "now loading" screen, it eventually starts playing the CD stage tracks starting with Ryu.