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Thank you so much, that really means a lot! Glad you had fun.

You’re right about the lag, and thanks for flagging it. The late game gets heavy: the bosses get huge, and with weather, night effects and a big army on screen, the game has a lot to draw each frame. I’m working on making the late game lighter for the next update.

If you don’t mind, which browser and device were you on, and roughly how far in did it start? That would help me track it down.

Thanks for playing!

This is my computer;

Processor 12th Gen Intel(R) Core(TM) i5-12600HX (2.50 GHz)

Installed RAM 24,0 GB (23,7 GB usable)

Graphics card NVIDIA GeForce RTX 3050 6GB Laptop GPU (6 GB)

Intel(R) UHD Graphics (128 MB)

Storage 265 GB of 477 GB used

System type 64-bit operating system, x64-based processor

I played in a chrome browser. I'm not sure how far in the lag started, (I played trough a good bit of lag because of how much fun I had), but I think it was  about the 3rd og 4th boss and headquaters level 5 or 6 that it became quite noticable... Not un playable though... I kept going, the reaction to pressing buildings to upgrade got quite "slow".... I did't stop because the game wouldn't play but I had something else to do.

Thanks, that’s really helpful. That’s a strong machine, so the game shouldn’t be struggling on it. The slow upgrade clicks around the 3rd or 4th boss and HQ 5–6 give me something specific to track down.

Glad you kept playing. I’ll post in the devlog when there’s a fix.