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Fun game, but a few things could be improved:
1. A volume slider would be nice, because the game gets very loud towards the end.
2. At least for me, the gameplay suddenly deteriorates somewhere in the middle game; the skill tree grows so large that I can no longer be bothered to go through it manually, and the hammer becomes so powerful that you just have to move it in circles. From that point on you're just going through the motions until the game is complete.
3. Everything about runes is unintuitive. For the longest time I couldn't figure out how to equip them. The worst part is that they don't look like runes, they look like ingots.
4. I assume "light the fire 50 times" means "play 50 rounds"? That's the only achievement I'm still missing, and I couldn't be bothered to get it because I'm only halfway there.

(+1)

Thanks so much for playing all the way through and for the detailed notes! An update is live now:

1. There's a volume slider next to the Sound button, and late-game sounds no longer pile up into a roar.

2. Mid-game: there's an Auto-buy button right on the results card, and from Silver onward a red Target ore shows up. It only breaks on dead-center hits and pays ×10, so just circling around now leaves the best coins on the table.

3. Runes look like actual rune stones now, and tapping one slots it straight into a free socket.

4. That achievement now reads "Play 50 runs".

Thanks again, this feedback made the game better!

Holy moly that was fast! O.o