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The upgrade choices in an arena autobattler are exactly the sort of little decisions that can create wild outcomes. Not sure whether you’re still building new projects, but I’m starting Chimera Collective as an unpaid, independent way for indie devs to exchange feedback and introduce each other’s work to players. No publishing company or financial angle here. If you’re around and interested, I’m @beatbaes on Discord!

Hey bro I've got a game you can play test, 

Would you be open to it or we can do reciprocal testing. Let me know your feedback