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Thank you so much! The blister on my finger from drawing this animation will be a reminder how crucial is to have a clear, realistic plan for key game assets. Somewhere mid-process we realized we didn't think about standing animation and lost a lot of time to deal with it.  Those 49 frames could be easily cut in half :) Valuable lesson for the future tho 

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I mean that's what's great about jams! Learning how to do jams lol