I'm digging this quite well but the hitboxes mean that grenades bounce back to me mid-air as well as shots not getting where they are supposed to. It also hurts when I see a clear headshot poking from the trench but it doesn't get hit.
The artillery are basically inaccessible, because if you're close enough to reach the artillery then you probably already are capturing the flag. And it only sabotages for 45 seconds? Make it permanent like destroying a firing pin. This could also add to the capture condition by requiring more people to capture the trench meaning less should die by artillery.
Also, I have to start new game by reloading the whole page because it keeps getting set to mobile mode.
The trenches aren't angled enough, I can still see all the way to the other side when trenches were designed to break line of sight throughout the trench so you don't see and snipe everyone all the way down.
Do you think you will add player-allied artillery and machine guns?
The spawn could probably use two layers, one closer to the front, and one to the back when opposing forces are in that trench.
Now, to not be mean... I like running from trench to trench. The pings feel satisfying. I'm getting quite used to bolt cycling. And the grenades are nice when they're not bouncing midair.
:)