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(+1)

Good- Visuals are fantastic. Good audio. Fun mechanic that I can see just growing and growing in complexity. I really enjoyed playing.

Bad- when you pick up an item, it isn't over your cursor, it's up in the air so you always have to click below things to put it on a shelf. The other negative is that I got down to 2 bottles, and kept having to move them around to keep going, I was expecting it to be like Tetris where the field gets cleared and you finished the level. 

(+1)

Thanks so much for playing and for the detailed feedback! 😊 The reason items stay a bit above the cursor is that I designed the game with mobile in mind too, so your finger doesn't cover the item while you're moving it around.

I'm drawing all the items by hand and putting a lot of time and love into this project, so it's really great to hear you're enjoying it! ❤️

 I'll definitely work on the gameplay to prevent situations where you end up with just a couple of items and have to keep moving them around to make room for new stock.

I’m also planning to add a campaign mode with different levels, shelf layouts, and products. There's still a lot I want to improve and add, so feedback like yours really helps. Thanks again for playing!