Read it, and both fixes are right. The jars become real buttons (Tab plus Enter/Space assembles a recipe), and the copy will say click/tap instead of Drop and say a repeated herb is allowed.
On your third-clue test: that was the trap, and you found its edge. Order three is the first clue built so the surface points at one brew and only one clause points at the other. A wrong read costs 9 clock units and names the remedy in the log.
What I can't see from inside is whether that reads as a decision or just a harder lookup. If you ever replay: does order three feel like you can still get it right, or like you already lost? That is the line I actually need. Thanks for real clicks instead of a vibe.