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  • Game: Puzzle Push
  • Developer: spacejackk
  • Playtester: Jeremy
  • Date & Time: 10/6, 10/9
  • Version: Final
  • Build: WebGL
  • Play Sessions: 2 full playthroughs, 15 minutes
  • Positive: The puzzle mechanic was super creative, being able to push boxes through glass from a distance and having a second player that had to reach the goal. The design of the individual puzzles was also great, fully utilizing all the mechanics implemented into the game. The game also did not overdo the mechanics, ending at the right time instead of having dozens of similar levels that did nothing new.
  • Suggestions: The movement is somewhat awkward, not picking up on inputs occasionally. The best way to move consistently is to hold the movement keys down, which is not made clear in the description. More mechanics would also be interesting, especially having the blue circle do more than just move to the goal.
  • Major Issues: None
  • Notes: One of the best simple puzzle games I've played!