Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
  • Game: Grab and Go
  • Developer: Val
  • Playtester: Jeremy
  • Date & Time: October 9th
  • Version: Final
  • Build: WebGL
  • Play Sessions: 2 sessions, 8 minutes
  • Positive: Interesting concept, has good potential as a time attack game
  • Suggestions: Top down camera instead of third person so orbs are more visible, indication of when the game is complete that stops the timer, walls to prevent leaving the field of play, restart button
  • Major Issues: The camera's positioning significantly hampered my ability to play the game
  • Notes: Steering and forward/backward was more interesting than the common up/down/left/right