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Hey Jimmy, I was reading your latest Refished devlog and the part about the distant fish continuing to swim, eat and grow even when the player isn't around really stood out to me. I like the idea that the world doesn't just freeze when you leave an area.

I also noticed you gave the Narwhal and Cuttlefish their own hunting missions after they previously had no real objectives. With the game now going through another restructuring and things like the river current, water ripples and plants reacting to fish movement being worked on, I'm curious, what part of Refished are you most excited to show players in the next update?

Great Map Survival.

That sounds exciting! The map and survival aspects could give players a lot to explore, especially as the world becomes more dynamic with fish behavior and environmental changes.

By the way, Jimmy, would you be open to a business proposal for social media management and video editing for Refished? I’d like to help showcase the game’s survival mechanics, interesting fish behaviors, and world-building through engaging gameplay videos and short-form content. I could also help with consistent social media posts that highlight new features, share development progress, and give potential players more reasons to follow the game and try it out.

I’d be happy to put together a proposal tailored to Refished and your current development plans. Would you be interested in taking a look?