Wolfenstein 3D live again :-)
Good idea, nice battle implementation!
Viewing post in Sanctums and Slimes jam comments
Glad you like the Wolfenstein 3D aesthetics :) But the graphics are actually a bit more retro even than Wolf3d. We used a 16-color CGA palette (with some additional translucent noise patterns for textures), which is more in line with Wolf3d’s predecessors. We did use some Wolf3d sprites as references for scaling the Slime Phalanx. Thanks for the compliments! :)