I didn’t expect this simple idea to be as much fun to play. The success animation just feels good (“ha! made it!”), it’s enjoyable to play, and learning the weights of items by trial and error makes me want to continue (but it’s late already).
And I gritted my teeth waiting for the scale to finish moving, because I wanted to try again with a better combination: “2 rings instead of one will do it, please let me try!”
(and greetings from the stuck ICE last Friday ☺)