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Tell me what the new curse statuses do, and no I'm not getting on the Discord

Hi, I'm not in the Discord server anymore anyway. There's not a wiki for the mod as it's not big enough, but here's what each Curser Debuff does. This only covers new debuffs added by the mod:

  • Librarian: cursed enemies take increased damage. When a cursed enemy dies, all allies gain HP armor.
  • Novelist: cursed enemies have reduced defense and take 2x damage from critical strikes.
  • Minimus: cursed enemies are shrunken, take double damage and deal no contact damage.
  • Tormentor: permanent and stacking. Enemies take increased damage from all sources by a flat amount.
  • Acolyte: permanent curse: Enemies lose a percentage of max HP every second.
  • Tailor: sewn enemies share damage with each other.
  • Seamstress: sewn enemies share damage with each other.
  • Con Artist: cursed enemies share 50% of the damage they take with nearby enemies.
  • Beguiler: when an ally takes damage, cursed enemies take 2x that damage.
  • Priestess: when cursed enemies take damage, the most hurt ally heals for 25% of that damage.
  • Hex: the cursed enemy takes damage over time, and the most hurt ally heals for 25% of the damage dealt each tick.
  • Seer: the cursed enemy drops a healing orb on death.
  • Explosivo: the cursed enemy explodes for AoE damage on death.
  • Shylock: the cursed enemy drops 1 gold on death.
  • Scourge: the cursed enemy takes damage per second.
  • Epidemicist: the plague curse deals damage per second and spreads to other enemies when its host dies.
  • Spy: cursed enemies shoot arrows at other nearby enemies.
  • Invoker: summons an effigy effigy applies hay applies a random curse periodically: silence, delusion, sanctity, sewn or shrink.