Tell me what the new curse statuses do, and no I'm not getting on the Discord
Hi, I'm not in the Discord server anymore anyway. There's not a wiki for the mod as it's not big enough, but here's what each Curser Debuff does. This only covers new debuffs added by the mod:
- Librarian: cursed enemies take increased damage. When a cursed enemy dies, all allies gain HP armor.
- Novelist: cursed enemies have reduced defense and take 2x damage from critical strikes.
- Minimus: cursed enemies are shrunken, take double damage and deal no contact damage.
- Tormentor: permanent and stacking. Enemies take increased damage from all sources by a flat amount.
- Acolyte: permanent curse: Enemies lose a percentage of max HP every second.
- Tailor: sewn enemies share damage with each other.
- Seamstress: sewn enemies share damage with each other.
- Con Artist: cursed enemies share 50% of the damage they take with nearby enemies.
- Beguiler: when an ally takes damage, cursed enemies take 2x that damage.
- Priestess: when cursed enemies take damage, the most hurt ally heals for 25% of that damage.
- Hex: the cursed enemy takes damage over time, and the most hurt ally heals for 25% of the damage dealt each tick.
- Seer: the cursed enemy drops a healing orb on death.
- Explosivo: the cursed enemy explodes for AoE damage on death.
- Shylock: the cursed enemy drops 1 gold on death.
- Scourge: the cursed enemy takes damage per second.
- Epidemicist: the plague curse deals damage per second and spreads to other enemies when its host dies.
- Spy: cursed enemies shoot arrows at other nearby enemies.
- Invoker: summons an effigy effigy applies hay applies a random curse periodically: silence, delusion, sanctity, sewn or shrink.