Hi idan1706! I played the demo for Clouditie, and I really liked how the ordinary ranger duties gradually made the forest feel more uncomfortable. Putting out campfires, checking cameras, cleaning up the reserve, and watching the wildlife sound simple on paper, but doing all of that alone in the darkness gives the game a surprisingly tense atmosphere.
The low-poly environment is simple, but the darkness and isolation work really well with it. One small thing I’d personally like to see improved is the clarity of some of the journal/task wording, since a few instructions took me a moment to understand.
It’s a fun concept, and I’m curious to see how the different paths develop in the full game. Keep it up!
— Clouditie
Demo Played: