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I was checking out the latest Cultivation Stories update and I really like how much depth you're putting into the game. The new qinggong system especially caught my attention, with the different movement patterns and the active jumps that can add things like stun, attacks or extra defense.

I also really like the changes to the missions. Having past decisions actually come back later and affect other quests makes the world feel much more connected instead of every quest just being its own separate thing.

I noticed you've also been pushing updates pretty consistently recently, so I was curious about something. How are you currently handling the visibility side of Cultivation Stories and getting new players to discover it?

Are you mainly relying on itch.io and the existing community, or are you actively creating content for places like YouTube, TikTok, X or other social platforms?

I’m asking because there are quite a few things in this update that feel visually interesting enough to give people a reason to stop and look, especially the qinggong movement, combat and the way previous choices come back later.