Thanks so much for the feedback! Really glad you enjoyed it — and I totally get your point about visibility.
Part of the idea behind TurboWave was to recreate that frenetic, chaotic feel of '80s arcade games—pushed to the extreme—where you have to make split-second decisions and barely manage to stay in control 😄
And I love that it inspired you to think of a whole new “lane changers” subgenre. Definitely curious to see what you come up with — stay tuned indeed! 🚀