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(5 edits)

Hmm interesting concept and very nice visuals.
The controls feel a bit wonky at times. It'd be worth trying to fix the mouse cursor in position when the character jumps, instead of it moving with the camera. It'd be easier to place tiles when you're in mid-air, which is challenging (good) but also frustrating (not so good), especially when there are projectiles you need to block with the other tile.