WAIT, THIS IS A REALLY COOL TAKE ON THE LONG WAY HOME! ๐๐ ๐ฃ๏ธ๐
I really like the idea of making the player choose their own route home, especially with the faster paths having obstacles like cows and potholes. The smooth movement and simple route-planning system give the game a nice foundation, and the hidden scrapyard area with the pet dog is such a cute little secret! ๐ถโค๏ธ
The biggest thing Iโd love to see is more of those systems actually becoming meaningful gameplay. More roads, different hazards, stronger consequences for route choices, and clearer objectives/tutorials could turn this into a really interesting route-planning game. You clearly spent a lot of time building the underlying systems, so it would be awesome to see what this becomes with more content and polish.
SUCH A PROMISING PROTOTYPE WITH A LOT OF POTENTIAL! ๐๐ฅ๐ Great work getting all those systems together in a jam, and Iโd definitely be interested to see the expanded version! Good luck with the jam! ๐ฎโจ