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BRO, BUILDING YOUR OWN ROCKET JUST TO GET HOME IS SUCH A COOL IDEA! ๐Ÿš€๐Ÿช๐Ÿ”ฅ

I really like how directly the game connects the theme to the gameplay you're stranded on an asteroid, gathering resources, designing your own rocket, and then actually having to fly that creation back to Earth. The combination of resource collecting, modular rocket building, and physics-based flight gives the game a surprisingly deep feeling for a jam entry. The low-poly visuals and atmosphere also fit the space setting really nicely.

The rocket building and flying are definitely the standout ideas here. For improvement, I'd make the resource-collecting beam a little easier to control, especially when objects are at different depths, and add a clearer explanation/tutorial for the first flight. More visual effects during collecting and especially during rocket launch could also make those moments feel even more satisfying.

REALLY IMPRESSIVE TECHNICAL JAM ENTRY! ๐Ÿš€๐ŸŒโœจ 50 HOURS WELL SPENT — GOOD LUCK WITH THE JAM! ๐ŸŽฎ๐Ÿ”ฅ