AWWW, HOPPING HOME BY THROWING YOUR OWN SHOES IS ABSOLUTELY WILD! ๐๐ฆ๐
This is such a creative interpretation of the theme. Taking the Japanese Kutsu-tobashi idea and turning it into the entire movement system is really clever, and the little shrimp character makes the whole thing ridiculously charming. ๐ฆ The obstacles like cars and bird droppings fit perfectly with the simple-but-chaotic concept, and the three hidden red shrimp are a really cute extra touch.
For improvement, Iโd mainly polish the shoe trajectory and difficulty curve. Making the predicted landing point match the actual landing more closely, or adding a little forgiveness/checkpoint system, would make the mechanic easier to learn without taking away the challenge. A few more variations in obstacles or stages could also keep the later sections fresh.
SUCH A FUN AND ORIGINAL JAM IDEA! ๐ฆ๐๐ฅ AMAZING WORK, ESPECIALLY WITH 100 HOURS AND A FIVE-PERSON TEAM! GOOD LUCK WITH THE JAM! ๐ฎโจ