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BRO, THIS IS THE MOST DIFFICULT CHICKEN RUN EVER! 😂🍗🍻

The idea is absolutely hilarious—being too drunk to simply walk home already sounds like trouble, but having to protect a chicken along the way makes it so much better. The drunk movement and balance mechanic are such a clever way to turn basic movement into an actual challenge, and the different sections keep the journey feeling varied. The construction section especially sounds like a perfect combination of the drunk controls and platforming.

The main thing I'd polish is the difficulty in the car/forest sections. Better respawn positions, a clearer chicken indicator, and a little more forgiveness when enemies surround the player would make the experience less frustrating while keeping the chaos. I'd also love a stronger consequence for completely losing balance it could make the mechanic even more meaningful.

Considering this took 120+ hours and was submitted less than 20 minutes before the deadline, that's a huge effort from the whole team!

ABSOLUTELY CHAOTIC AND HILARIOUS JAM ENTRY! 🍗😂🔥 GOOD LUCK WITH THE JAM! 🎮✨