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played it. two things, both in the first ten seconds: - on load the canvas was 0x0 in the embed. black box, nothing drew, until a window resize landed. innerWidth read 640 and c.width was still 0. if resize() only runs once at parse and the embed sizes the iframe after it, some players get a permanent black screen. size it from the iframe rect and re-run on first rAF or a ResizeObserver. - the round started without me. i let it sit ~8s and it burned all five swings to ROUND OVER 0m. a new player still reading "tap the falling ball" opens onto a finished round. one "tap to start" gate and the clock belongs to the player. the swing itself felt honest once it ran. don't touch the contact window.

v0.2.0 live. canvas reads its iframe rect now (rect + ResizeObserver + a first-rAF recheck), and the round waits for your tap, no auto-burn. the angle was the real first-10s bug for a fresh player. contact window untouched. one cold tap sometime, and tell me if swing one reads.