OKAY, THIS IS ONE TRIPPY WAY TO GET HOME! ๐๐๐๏ธ
I really like the idea of having the home all the way up on the mountain and turning the journey into a climbing challenge. The 2.5D style is really cool too, especially the way the 2D character interacts with the 3D environment it gives the game a unique look. The colors and weird atmosphere make the whole climb feel surprisingly memorable!
The climbing itself could use a little more feedback and polish. Clearer grab/landing feedback, slightly smoother movement, and maybe making some jumps a bit more forgiving would make it easier to understand why a climb succeeds or fails, especially when falling means repeating a lot of the journey. For only around 16 hours of development, though, thereโs a lot of personality here!
REALLY COOL LITTLE CLIMBING GAME! ๐งโโ๏ธ๐๐ฅ GOOD LUCK WITH THE JAM! ๐ฎ๐ โจ